How Scoring Works
All base points are multiplied by your current level. Higher levels mean more points per clear.
Line Clear Points
| Clear Type | Base Points |
|---|---|
| Single (1 line) | 100 |
| Double (2 lines) | 300 |
| Triple (3 lines) | 500 |
| Quad (4 lines) | 800 |
T-Spin Points
| Clear Type | Base Points |
|---|---|
| T-Spin Mini Single | 100 |
| T-Spin Mini Double | 400 |
| T-Spin Single | 800 |
| T-Spin Double | 1,200 |
| T-Spin Triple | 1,600 |
See T-Spins for how T-Spin detection works.
Drop Points
- Soft Drop: 1 point per cell dropped
- Hard Drop: 2 points per cell dropped
Combo Bonus
When you clear lines on consecutive piece placements, you build a combo. Each combo adds:
50 x combo count x level bonus points.
The combo counter resets to 0 when you place a piece without clearing any lines.
Back-to-Back Bonus
Consecutive difficult clears (Quads, T-Spins, Perfect Clears) earn a 1.5x multiplier on base points. Singles, Doubles, and Triples break the Back-to-Back chain.
Perfect Clear Bonus
Clearing the entire board awards bonus points based on lines cleared:
| Lines Cleared | Bonus Points |
|---|---|
| 1 line | 800 |
| 2 lines | 1,200 |
| 3 lines | 1,800 |
| 4 lines | 2,000 |
These are also multiplied by level.
Formula
Final Score = (Base Points x Level) + (Combo Bonus) + (Perfect Clear Bonus x Level)
With Back-to-Back active, Base Points are multiplied by 1.5 before the level multiplier.